COC Town Hall TH-10 Base Map Design and Layout- Before we start to discuss Town Hall TH-10 Base Map and Design Layout, we need to make sure that our defenses such as Walls, Archer towers, Wizards, etc., are upgraded to our current TH level. If our base is not like that, it is going to be very difficult to execute perfect defense each time.
Next, for Town Hall TH-10 Base Design and Layout Map, buildings that does not provide defensive value to our base, should be placed on the periphery. For Example, Barracks, Spell Towers, Laboratory, etc., are passive buildings. They should be used as a bait for other defensive structures.
Town Hall TH- 10 Base Farming, Hybrid, Trophy, Clan War Base Design and Layout 2019 | Best COC Defense Base
Those were the basic things, now let’s move onto some advance stuff related to COC Defense Base for TH-10. Here are some important steps to design an effective TH-10 Map for anti 3-star.
- Firstly, for a Farming Town Hall 10 Base, the Elixir and Dark Elixir Storages are not localized, meaning they should be located in such a way that, the enemy troops can’t reach all of them at one.
- Let’s move onto the role of compartments and cells in any Base. The Borders are great, especially when there is no exact pattern. For example, if a base contains symmetrical buildings and defense structures in all the compartments, then it will be very easy for the opponents to figure out the base’s weak and strong points.
- So, make your base unpredictable and asymmetrical by varying cell size and defense style. Make it as complex as you can. Your opponents will have a tough time dismantling or 3-starring your base everytime.
Here are some of the best all time base designs for farming, Hybrid, Trophy, Dark Elixir and Elixir protecting bases.
COC Town Hall TH-10 Base Farming Base Map Layout- Protect Elixir, Dark Elixir and Gold
The Base is DE protecting farming base. I really like the spring Trap placements in this base. The Trap is placed 1-tile length between two consecutive defenses. This placement is ideal for 2-dimensional troop attack.
Other thing that is noteworthy about this base is that the traps are well hidden and disguised. The opponent is going to have a hard time figuring them out.
Farming Base #02- Loot Protect DE
The Base is anti Goblin Knife. The Giants, Golems and Loons are distracted around the base. This creates an opening for the other base defenses such as Canons, X-Bows and Wizard Towers to finish off the trailing army of barbarians, Goblins and Archers.
Clash of Clans Town Hall TH-10 Base Trophy Layout
The Base uses defensive buildings and units in a proper text book fashion. The small Bombs are placed 2 tiles away from the main wall to deal with raged Wall breakers.
However, the Giant Bomb placement is not very good. They should have been spread out throughout the base. The Stacking up of Giant Bombs is a liability, because they can be taken out with just one Hog and Heal Spell. So, if you want to try this base in Clash of Clans, make the variations as necessary. Keep its good points intact and try to improve on its weaker points.
Best Town Hall TH-10 Base War Defense Base Design & Layout 2019
This is the best War defense Base for TH-10, you should definitely try in 2019. The Base Centric Clan Castle Placement along with AQ and BQ Altar and XBOWS make it difficult to lure clan castle troops. The enemy has to send considerable army to have any chance of luring the Troops away from the CC.
Clash of Clans Town Hall Base TH-10 Hybrid Base Map Layout
Any Good COC Base Design and layout makes proper use of defensive structures. If a defense building lacks certain capabilities to deal with a specific attack, another building that covers off and makes up for the deficiencies should be placed to protect it. In this base, we can see that the Archer Towers can only attack one troop at a time. The wizard towers, makes up for the defensive splash damage.
TH-10 Anti Valk Hybrid base
The Base Counters Valk Attacks as the buildings are widely spread. The X-Bows are located in a separate compartment, that is relatively wider then the other cells. This setup effectively uses their range from all sides. Air defenses, Wizard and Archer Towers are used to protect X-Bows from Dragons and Air Attacks.